Stellar Blade was originally introduced in 2019 as Project Eve, but has since been off the radar until 2021, when it said it looked like a cross between Nier and Bayonetta. A year later, it got a new name — Stellar Blade — and became a PlayStation 5 monopoly, and it was almost that for us.
But it may not remain that way forever: Developer Shift-up, in its latest financial report, is shared on Twitter by Okami13_ (via RPS) "The expansion of PC-based gaming platforms such as Steam and Epic Games Store will make AAA titles more accessible to PC users." It is beyond the limits of the traditional console platform."
Increasingly powerful PC hardware, on the other hand," "Game developers have been able to publish their games on both PC and console platforms."", It will further increase the audience for AAA titles. While consoles are layered into static "generations," PCs are a fluid, ever-evolving beast that puts them at the forefront of technology. More simply, however, PC games are really popular and Shift Up has great ambition for stellar blades. Citing series like "God of War" and "Final Fantasy," "There are some precedents for AAA titles to evolve into IP franchises by extending their lifespan and maintaining a long-term revenue base through a series of high-quality sequels." Therefore, we are considering creating a PC version and a sequel to "Stellar Blade"."
I don't think anyone would be too surprised if that happened. When the PS5 exclusivity was announced in 2022, we called the PC release likely, and Sony has leaned much more heavily on the PC market in recent years.More recently, it looks like it will be another 1 blockbuster and a further enhancement of Sony's relatively new (and so far very successful) multi-platform release strategy. Stellar Blade seems to be a good fit for it: it's not an exclusive with a huge name (sometimes called "tentpole title"), but it's a pretty good game by all reports, despite being upset by the ridiculous clothing controversy detailed by GamesRadar's friends.
Comments