Monster Hunter: World Iceborn Announces 2020 Roadmap, PC Equivalent in April

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Monster Hunter: World Iceborn Announces 2020 Roadmap, PC Equivalent in April

Capcom has released graphics for "Monster Hunter: World": an update roadmap for the first half of 2020, through May. Notably, the PC version of "Iceborn" will synchronize with the console versions in April - both versions will add the same content: in February, the PC version will feature the angry big ape Rajan and the Volcano Region; in March, Stygian Zinogre, Safi'jiva and Tundra Region will appear; in April, two unreleased variant monsters will be added to achieve parity with the consoles, new arch-tempered and master-ranked versions of existing monsters, and the Astera/Seriana Fest. Despite the bugs and setbacks, Capcom seems determined to continue to provide Iceborne with the same level of support as the console version. There are also teasers for "fan favorite" monsters that will appear in May (literally anything and everything, as some people worship all the monsters in the series), as well as new monsters for June and beyond.

Among them is some exciting news, especially regarding two new variant monsters. I myself am looking forward to the Furious Rajan, although I was very, very bad at it the first time I fought it and probably won't improve on it. The PC release of "Iceborn" has been plagued by major bugs, as has the release of "Monster Hunter: World" itself. Recent patches have improved things considerably.

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